![]() ![]() To improve the effect, the length of time displayed between moves should be proportional to the amount of agreement between the engines. The quickest way to get the composite engine "out of book" would be to offer a sacrifice - the composite will surely be a sucker for opening gambits. But it won't be long before the book-less or book-light engines win a vote and make an "imprecise" move. In the opening, the composite will stay on book for a while - although it will be hard to guess just which lines it will prefer. Our composite engine would lack the search depth necessary for precise defense - even if a few of the constituent engines had the depth, they would be outvoted on occasion (and it takes just one mistake to seem human). The vote will usually go to the more obvious move.Įngines also reveal their inhumanity in the precision of their defensive play and opening book. But most of our engines will either fail to find the weird move or their heuristic won't be fine enough to recognize its superiority. Most engines, when given a position where there is an obvious very good move and a completely opaque move that is infinitesimally better, have the search depth necessary to find the latter move and make it - thus revealing their inhumanity. In particular, it would rarely (if ever) make the "computer move". It would rarely blunder blatantly, but it would miss deep tactics and subtle strategic moves. The result will be quite human-like - a fact that should not be too flattering for us humans!įor the most part, the composite engine would play decently - some significant amount better than any individual engine. Suppose you take any number of relatively weak engines - some with deep searches but poor evaluation heuristics, some with shallow searches, some using neural networks but with limited training, some with random factors added to make them blunder a bit - and at each turn you have them vote for the best move.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |